Seeing that you made everything, I can say that you have a really solid game going. I do have a hard time seeing the difference between the ordinary attack and break attack and ended up using break constantly since the meter replenishes quickly enough.
The enemy variety and stage layout is well though out and the music fits the tone of the game. The balance between sprites and background is spot on, since I can still identify the main char even in hectic situations.
I'm not exactly sure what each monitor does, since they get distracted by the mayhem, so a short guide would help players.
I can't wait for the full version. The demo is already packed with stages and it's really fun.
PS.: Doesn't work on Firefox. Had to install Chrome for this. lol